zzzoooommmary

Media Art Histories, Krems, Dec. 5th, 2010

outline:

0. schedule:
9:30: start
Documenting Media Art
- intro && overview
- practice: research into database archives for Media Art
- theory: descriptive metadata for Media Art
13:00: lunchbreak
14:30: start afternoon session
Archiving Media Art
- intro && overview
- the Ars Electronica archive
- 9 evenings: a theory-practice example && screening
18:00: end
two short breaks (~10 min):
11:15
16:15
krampus is coming! lunchtime = punschtime :)
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1. networking:
- twitter:
--- group: mediaarthistories
--- list: media art histories
---> add your names/contact me --> ninjafx
- skype
---> same thing
- tinychat: no account yet
- vimeo: no account yet
- scribd: no account yet
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media art histories
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2. documentation
- video, audio, photo, graphics, text (written report, own experience,p/ reviews, articles, catalogues,correspondence, ….);con/text: scores, setup, schematics; sketches
- sometimes the only thing left of an artwork
???
--- ignorance: people not interested in collecting
--- obsolescence: things break, are discontinued, newer versions, things get lost,...
--- convenience: more flexible, movable
--- artwork does not depend on an original embodiment, but stays the same even if multiple “copies” exist --> here the boundaries between documentation and artwork are very blurry, esp. in digital art --> artwork as part of the documentation (~conceptual art, code)
--- impossible to keep (performance, glitch,...)
what sort of documentation material is there? ----------------------------------------------------------
- need storage && storage strategy
- need means to refind assets --> structure, metadata
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- descriptive metadata
-- technical metadata: automatically generated, standards such as Dublin Core
-- inventory, labels --> library science standards, same as for books && other library assets, not MA specific
-- additional information constructed through ordering (database)
-- full text: (automagically gathered out of) book/magazine/blog/..., text, interviews, all kinds of info related to but not identical with the actual piece of art
-- interpretation
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-- what are descriptive metadata?
----- metadata that is based on interpretation, not on fact
----- human readable language
----- distinctions: label&&structure, 1/many, hierarchy/network, expert/amateur, accessible/closed --> dualistic
--------- what are they used for?
--------- where do they come from?
--------- what do they consist of? words && relations
----- the problem: confusion
----- the “solution” (?) of a “standard terminology for media art”:
“There is a lack of standard terminology for practices, activities and components in electronic art and for the types and genres of documentation that describes those.”
(http://archive.v2.nl/v2_archive/projects/capturing/1_2_capturing.pdf , p.12)
----- what does this express? that we are insecure if the meaning is universally agreed upon
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part 1: practice
- the scope
- my approach: work my way in, hack open
- the process
--- collecting
--- sorting
--- analyzing
--- interpreting
going back && forth between my results and the individual database archives
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could be time 4 our lunchbreak now
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ok, maybe the lunchbreak is over now
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are you ready for more?
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here it comes
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part 2: theory
- terminologies:
--- predecessors / histories: where does this come from?
----------- M. Foucault
----------- logical, invented && mathematical languages && contraptions: Zairja, Lullus (ars magna), Leibniz (ars combinatoria), Wilkins (analytical language)
----------- utopias (Morus et al)
----------- difference engine (Babbage)
----- all of them aim at creating: knowledge systems, diagrammatics, memory temples/theatre --> constructed, staged, man-created
----- scientific, objective vs authority, subjective
----- (finite)
--- current models:
----- AAT
----- individual database archives in detail
--- no way out, really?
----- m. adanson
----- l. wittgenstein
----- analytical engine
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The differences in meaning are what make the words such a crucial issue.
Most databases are still organized in the manner of a shelf, although no physical constraints force them to re-implement what was only meant as a metaphor in data-space.
“The categorization scheme is a response to physical constraints on storage, and to people's inability to keep the location of more than a few hundred things in their mind at once.”
The standard terminology should make meaning and order clear and self evident - “natural”, not to be doubted, but being attributed universal validity, truth value, true or false, following a bivalent logic, black or white, no gray in between, good or bad, god or … devil? – it is, in short, a simplifying model that is achieved by a reduction of complex situations.
future generations must be able to contribute, too
Interpretation remains an approximation of meaning.
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3. archiving New Media Art
- strategies
- archiving=storage: collecting, labeling, taking care, not changing the original format
- migration: transferal into another format
- emulation: coating original format into a wrapper, original format is not altered
- reinterpretation:
- why can’t we just always show the work again?
--- obsolescence of HW or SW
--- original piece was not kept / destroyed / ...
--- faster connections
--- limitations as well as ease of transport (too big, available in other place as well of whole thing or parts; country does not allow import/export; political reasons,....)/ remake is cheaper, more feasible
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resources (strategies) to show:
- prehystories of new media: mirroring, retyping, scanning
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resources (database archives):
- DVA
- DLF
- V2_
- artists' websites, f.e. golan levin
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resources (vocabularies, languages)
- AAT
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resources (copyright)
- l. lessig (many books)
- CC
- ubuweb-letter in response to this
- the public domain: expired copyrights + or as simple as asking for permission + artists asking for inclusion
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resources (collaborative art projects)
Robert Rauschenberg, Open Score, 9evenings, E.A.T. (dvds and documentation)
Ken Knowlton, Leon Harmon, Nude